Ergebnisse gefunden für Modern Problems

Das ist nun schon etwas länger nicht mehr üblich, obwohl man all ones lieber meiden sollte. Soweit ich weiss geht all ones in ip und maske gar nicht.

RFC 1878:

This practice (of excluding all-zeros and all-ones subnets) is obsolete. Modern software will be able to utilize all definable networks." Today, the use of subnet zero and the all-ones subnet is generally accepted and most vendors support their use. However, on certain networks, particularly the ones using legacy software, the use of subnet zero and the all-ones subnet can lead to problems.


mist! besser wär's gewesen wenn ich bei der backup party mitgemacht hätte...
gerade eben hat sich meine datenplatte samsung sp2514n mit einem PCB (burnt circuit board) verabschiedet. mist!
werde die platine gleich morgen am vormittag tauschen und hoffen dass sie endlich wieder anläuft, sonst bin ich verloren.

[i]One of the most common problems Samsung SpinPoint hard drives experience is burnt cuircuit board(PCB). Samsung drives are very vulnerable to power overheating and power surges. Often bad power supply unit combined with power streak is enough to burn spindle driver chip on the electronics and make data inaccessible. Should this occur the computer would reboot itself or shutdown completely, you would normally notice acrid smell and smoke and the drive will no longer spin up.

If this is the case you can try to swap PCB from another hard drive of the same model but the chances of success, especially on newer hard drives, are close to zero. The problem is that logic board on modern hard drive is adapted to the head disk assembly it was manufactured with. In our lab we use specialized software and hardware to rebuild these adaptive parameters in ROM to make donor PCB fully compatible with damaged drive.[/i]
quelle: [url]http://datacent.com/samsung_data_recovery.php[/url]

Bad Movie Physics Hurt Scientific Understanding
  eldavojohn writes "A paper published by UCF researchers claims that bad movie physics hurt students' understanding of real world physics. From the article, "Some people really do believe a bus traveling 70 mph can clear a 50-foot gap in a freeway, as depicted in the movie Speed." The professors published this paper out of fear that society will pay the price. One of the authors commented on advancements in the past years "All the luxuries we have today, the modern conveniences, are a result of the science research that went on in the '60s during the space race. It didn't just happen. It took people doing hard science to do it." I commented on the physics of the most recent Die Hard having problems detracting from my enjoyment of the movie but is it really the root of a growing problem of poor science & math among students?"Read more of this story at Slashdot.
http://feeds.feedburner.com/~a/Slash...shdot?i=dc3eui</img>
http://feeds.feedburner.com/~r/Slash...t/~4/144611681

Weiterlesen...

Privacy Advocates Bemoan the Problems With WHOIS
  An anonymous reader writes "The Globe and Mail is reporting that net privacy advocates are spurring ICANN into scrapping WHOIS. The advocates complain that the system doesn't do enough to protect domain owner information from spammers and fraudsters, and compare the problems to those being experienced on a broader scale by email users. 'WHOIS, much like e-mail, is an age-old Internet relic that comes from a time when the Internet was almost considered a network of trustworthy users. E-mail has, quite clearly, some massive problems coping in the modern age, but it's still here. It stands to reason, then, that WHOIS won't be going anywhere any time soon. Just like e-mail, it's prone to abuse. But again, just like e-mail, it's too useful to axe.'"Read more of this story at Slashdot.
http://rss.slashdot.org/~a/Slashdot/slashdot?i=LJUwoA</img>
http://rss.slashdot.org/~r/Slashdot/...t/~4/177231129

Weiterlesen...


Cross-Site Scripting Hits Major Sites
  An anonymous reader writes "Dark Reading and SC Magazine covered a story about hackers posting cross-site scripting (XSS) vulnerabilies en mass on dozens of high profile websites including Dell, MSN, HP, Apple, Myspace, YouTube, MSN, Cingular, etc. The media coverage drew the hacker's attention to the publication's websites where they got a taste first-hand. On message board wall-of-shame is PC World, MacWorld, Fox News, the Independent, and ZDNet UK. "...not only did we get the "scoop" on the XSS site problems, but we also got the message loud and clear: Don't assume you're immune to XSS vulnerabilities. They're everywhere." The news comes shortly after Mitre (CVE) released statistics showing XSS has become the most popular exploit. Unfortunately new XSS attacks are growing increasingly severe and scanners are unable to find many of the issues on modern websites." http://rss.slashdot.org/~a/Slashdot/slashdot?i=AArRkv</img>
http://rss.slashdot.org/~r/Slashdot/...ot/~4/27130256

Weiterlesen...

Office Printers May Pose Health Risks
  drewmoney writes "The BBC reports on new findings which may have implications for the way offices are laid out. According to an Australian study, around a third of modern printer models release 'potentially dangerous levels of toner into the air' as they are completing a job. 'Almost one-third were found to emit ultra-tiny particles of toner-like material, so small that they can infiltrate the lungs and cause a range of health problems from respiratory irritation to more chronic illnesses. Conducted in an open-plan office, the test revealed that particle levels increased five-fold during working hours, a rise blamed on printer use. '"Read more of this story at Slashdot.
http://feeds.feedburner.com/~a/Slash...shdot?i=s1jSyP</img>
http://feeds.feedburner.com/~r/Slash...t/~4/139215467

Weiterlesen...

A New Way to Look at Networking
  Van Jacobson gave a Google Tech Talk on some of his ideas of how a modern, global network could work more effectively, and with more trust in the data which changes many hands on its journey to its final destination. Watch the talk on Google's site The man is very smart and his ideas are fascinating. He has the experience and knowledge to see the big picture and what can be done to solve some of the new problems we have. He starts with the beginning of the phone networks and then goes on to briefly explain the origins of the ARPAnet and its evolution into the Internet we use today. He explains the problems that were faced while using the phone networks for data, and how they were solved by realizing that a new problem had risen and needed a new, different solution. He then goes to explain how the Internet has changed significantly from the time it started off in research centres, schools, and government offices into what it is today (lots of identical bytes being redundantly pushed to many consumers, where broadcast would be more appropriate and efficient).Read more of this story at Slashdot.
http://rss.slashdot.org/~a/Slashdot/slashdot?i=NumSZU</img>
http://rss.slashdot.org/~r/Slashdot/...t/~4/114559446

Weiterlesen...

E-Voting Report Finds Problems with Modern Elections
  JonRob writes "The Open Rights Group has released a report on challenges faced by voting technology. Using the May 2007 Scottish/English elections as a testbed, researchers have collated hundreds of observations into a verdict on voting in the digital age. 'The report provides a comprehensive look at elections that used e-counting or e-voting technologies. As a result of the report's findings ORG cannot express confidence in the results for the areas we observed. This is not a declaration we take lightly but, despite having had accredited observers on location, having interviewed local authorities and having filed Freedom of Information requests, ORG is still not able to verify if votes were counted accurately and as voters intended.' The report is available online in pdf format for download."Read more of this story at Slashdot.
http://rss.slashdot.org/~a/Slashdot/slashdot?i=SAUpDP</img>
http://rss.slashdot.org/~r/Slashdot/...t/~4/126837826

Weiterlesen...

Htfu
  Es ist zu befuerchten, dass der Ausdruck "HTFU" auch Deutschland erreichen wird.

Vorab daher ein guter Kommentar (gaklaut auf slowtwitch.com):

"The term seems to originate with a few individuals of rather young age who have discovered that you can accomplish quite amazing things with mental toughness. They believe this discovery is so ground breaking that it must be shared with the rest of the world.
They seem unaware that most of us know this already but do not have a need to broadcast it.
It also serves as a ready response to other peoples problems, e.g. “I get a searing pain in my left leg after 80 miles on the bike", answer: H**U
By using the term, they reduce the problem to one of lacking toughness in the questioner while establishing their own toughness.
It also is a gratuitous use of profanity, even by implication, but I will admit my lack of appreciation of the sophisticated nature of modern culture probably disqualifies me.
Having long time ago been of a similar mindset, I have some sympathy for them. Fortunately, I learned several things at government expense. One, I wasn’t half as tough as I thought I was, and two, the really tough ones never boast about it.
So if the term works for anyone, great, but do the rest of us a favor and please keep it to yourself."


  Danke für Deine ausführliche Antwort.
Zitat:
Na sie sieht besser aus,
Finde ich nicht. Ich verwende allerdings (seit gerade eben, danke!) den Maliboy-QT-3PG-Skin in blau. Gefällt mir sehr gut, bis auf die Infobox. :wink: Die macht IB im Stil "modern blau" schicker.

Zitat:
die Infos sind besser strukturiert
Da hast Du bestimmt Recht. Ich kann das nicht beurteilen, weil ich die bunten Lichtlein schon bei der Improbox noch nie kapiert habe. :D

Zitat:
und es werden die importierten TGD Daten angezeigt.
Das ist ein Argument, allerdings derzeit wieder mal nicht für mich, weil ich den TGD Import aufgrund des bei mir immer wieder auftretenden RAM-Problems entfernt habe.

Viele Grüüe

nilssohn

Voidoid’s Schizo Show Vol. II (Disc1)

1. BBC Radiophonic Workshop – Dr. Who
2. The Gun Club – Sex Beat
3. The Flaming Stars – Stranger on the fifth floor
4. The Duke Spirit – Darling, you’re mean
5. Sleater–Kinney – Entertain
6. P.J. Harvey – To bring you my love
7. Elvis Costello – I want you
8. Mountain Goats – No Children
9. At the Drive-in – Napoleon Solo
10. Trail of Dead – Mistakes & Regrets
11. Helmet – Unsung
12. The Cooper Temple Clause – Let’s kill music
13. Jay-Z – 99 Problems
14. The Adverts – Gary Gillmore’s Eyes
15. Pavement – Summer Babe

Voidoids Schizo Show Vol. II (Disc 2)

1. Clap your hands say yeah! –
Upon this tidal wave of young blood
2. Silver Jews – Sometimes a pony gets depressed
3. Gang of Four – Damaged Goods
4. Xiu Xiu – I luv the valley
5. Kate Bush – Breathing
6. Teenage Jesus and The Jerks –The Closet
7. Feist – When I was a young girl
8. James Chance and the Contortions – I can’t stand myself
9. Isolee – My Hi-Matic
10. Kraftwerk – Das Modell
11. The Books – Be good to them always
12. Wolf Parade – Modern World
13. Jesus and Mary Chain – Just like honey
14. The Strokes – Ask me anything
15. MARS – Helen Forsdale
16. DNA – Not moving

ich hoffe, es hat euch gefallen :-)

Zitat:
Voidoid’s Schizo Show Vol. II (Disc1)

1. BBC Radiophonic Workshop – Dr. Who
2. The Gun Club – Sex Beat
3. The Flaming Stars – Stranger on the fifth floor
4. The Duke Spirit – Darling, you’re mean
5. Sleater–Kinney – Entertain
6. P.J. Harvey – To bring you my love
7. Elvis Costello – I want you
8. Mountain Goats – No Children
9. At the Drive-in – Napoleon Solo
10. Trail of Dead – Mistakes & Regrets
11. Helmet – Unsung
12. The Cooper Temple Clause – Let’s kill music
13. Jay-Z – 99 Problems
14. The Adverts – Gary Gillmore’s Eyes
15. Pavement – Summer Babe

Voidoids Schizo Show Vol. II (Disc 2)

1. Clap your hands say yeah! –
Upon this tidal wave of young blood
2. Silver Jews – Sometimes a pony gets depressed
3. Gang of Four – Damaged Goods
4. Xiu Xiu – I luv the valley
5. Kate Bush – Breathing
6. Teenage Jesus and The Jerks –The Closet
7. Feist – When I was a young girl
8. James Chance and the Contortions – I can’t stand myself
9. Isolee – My Hi-Matic
10. Kraftwerk – Das Modell
11. The Books – Be good to them always
12. Wolf Parade – Modern World
13. Jesus and Mary Chain – Just like honey
14. The Strokes – Ask me anything
15. MARS – Helen Forsdale
16. DNA – Not moving

ich hoffe, es hat euch gefallen :-)
Hat es!

fertiliser
  HI@all

Also wir haben heute einen Text aus der Zukunft bekommen*g
Besser gesagt in diesen Text geht es darum wie etwas in Zukunft sein könnte.

Hier mal ein kleiner Ausschnitt:

Do you know what the WORLD STATE wants us to do ?
They want us to produce one third more Epsilons because they need people with little intelligence who never ask any questions.

My job as a fertiliser is not easy but we can provide some solutions to all teh problems in modern society.

Jetzt frag ich mich,was das Wort "fertiliser" heiüen soll?
Denn in unserem Englisch-Buch steht es nicht drin und in mein aktuellen Wörterbuch auch nicht !

Der öbersetzer von google hat da "Düngermittel" raus,löl

Zum einen ist "Düngermittel" kein Beruf und zum anderen passt die öbersetzung gar nicht in den Text.

Was sagt ihr dazu ?

Jepp,mit Epsilons ist wirklich y-Chromosom gemeint.

Wir haben nämlich gerade das Theme Gentechnik ect.

Da ich ja ein fleiüiger Schüler bin und es euch bestimmt intressiert,setze ich mal den ganzen Text hier rein;)

Dear Alpha 14009

Maybe you have been waiting for my letter for a few days.
But I have been very busy for the last four weeks.
Here at the Central London Hatchery every new day brings new surprises.
At the moment we are talking about how to get better resources for receiving more human eggs.
Professor Forster and his group of researchers can not find new sources.
That means that we are very careful with every single egg.

Do you know what the WORLD STATE wants us to do ?
They want us to produce one third more Epsilons because they need people with little intelligence who never ask any questions.

My job as a fertiliser is not easy but we can provide some solutions to all teh problems in modern society.

Yours
Alpha 13483

Communication
  Hey, ich brauch mal auch Hilfe. Bitte könnt ihr den unteren Text kontrollieren, da ich mich nicht sicher fühle in der Englischen Grammatik!!
Wär total lieb!!!

In my Opinion I like to communicate by Telephone and face to face, because three points convinced my point of view. First of all I would like to point out that a conversation is more interesting if I hear or see my communication partner. Furthermore, I get faster answer like a voice mail or an e-mail. Moreover, the communication by telephone or face to face is more personal, because I can show my feelings better than in an e-mail. Therefore, my communication partner reacts in a different and better way as in an e-mail, too. My partner can give me advises and possibilities to solve my problems. Maybe in an e-mail I get advises from my partner, as well, but face to face or by telephone I hear his or her voice and feel his or her emotions and my emotions. A other point is that the communication by face to face is more physical, therefore we can feel the near from a family member, a good friend of marriage partner. Furthermore, talk to a person is more efficient, because you can better see his or her reaction and you can react better to this.
In my point of view an e-mail or a voice mail are very modern, but if I have a big Problem, it will be better to talk face to face or call a good friend. Therefore, I know how my communication partner would solve the problem and I get a faster solution, due to I have to wait to get my answer by an e-mail.

Mfg

*g* scheint alles nichts zu nutzen, Gamespot vergibt ne 4,7 von 10

Fazit:

To sum it all up, Backyard Wrestling: Don't Try This at Home is basically a failed experiment. It does its best to try and be something different, and it does marginally succeed at this task. Despite being different, however, it also lacks the depth found in most modern wrestling offerings--both in gameplay and modes. Unfortunately, its lengthy laundry list of aggravating problems prevents it from being of even casual interest to wrestling fans on the hunt for diversity in their wrestling game libraries. Perhaps there's still potential for the Backyard Wrestling license in future releases--as the basic concepts for the game are inherently sound. However, there's simply no salvaging Don't Try This at Home, and, ultimately, it should be avoided.

I agree a little. Linking to a dxbeta not telling what build/version and for what OS is not good advice. Everything connected to DX is high risk area. So it might even be a bit irresponsible but overall PC World is so complicated its only theory talking about being responsible for what u suggest/think or how it will be read by this or that reader. So many different specs. and special issues that u can be both mistaken and right at the same time. That goes for Jowood/BB techs as well. If u take it too serious u risk shutting down all tech sites or even demo technical support forums cause nobody dares saying anything. Each will have to make a MS like statement at end of each post securing u wont get blaimed later on.

If u have a modern PC its the owners responsibility trying to know what drivers he use, which OS he have, how it works and so on. If he got that he will not buy/test/download/install anything he read about. Problem is a lot of ppl deal with their computer like they do their PS2 or TV. Not good enough and they will get problems for sure. Not all have the time to figure it all out but then PC is not a good product for them and they will suffer. A lot of work but thats just the way it is. No shortcuts, more trial and error.

Gamers like those visiting this forum are not the ppl u should feel most sorry for. Many of them know a lot! And are used to beta-term from detonators. In fact probably so used they dont pay attention to it anymore.

I'd like to know as well where this person DABhand has gotten this information that majority of legitimate owners don't have problems with the CP. Can you perhaps show us some statistics? And secondly this person DABhand is calling us pirates, that we are using a CD-Image of the game with nocd crack.

Think again what you are saying or give us some proof of your statistics about the majority.

For me the game runs much better when I remove the DVD from drive after it has started up. I haven't yet tried the NO DVD Crack but I will because this copy protection *is* messing with the game playability. And I do not have any problems with my computer. It's fairly modern and runs every other game (originals, mind me) flawlessly, copy protection or NOT.

This ignorant fanboyism is really driving me nuts. And calling us pirates, totally flips me over. Look in the mirror mister DABhand.

Overclocking
  Overclocking is pushing your components further than the manufacturers specify.

There are now easy to use programs from motherboard makers, or chipset designers, to overclock your system from within windows.

You can also overclock by altering settings in your bios. If you alter your FSB from 200 to 220mhz, you get a 10% faster system. For free! If it all works...

Overclocking stresses your components more, leading to lower stability. It also increases the heat of components, that can also lead to problems.

That said, on most modern systems you should be able to get 10% faster CPU with little problems. With a better cooler, and more air-flow through your system, coupled with faster ram, you can get quite a bit higher.

The problem with overclocking is that while you can get a free performance increase, it usually isn't free. Enthusiasts pay extra for a good overclocking motherboard/ram/fans etc. But it is still easy to do now.

after camping the forums, i would say that 7900-series users have the same problem as us. so, i am starting to doubt that this is even dual core related.

in my experience, you only start getting dual core related problems when you are using power saving features to the max AND haven't set up the software properly (e.g. "CPU" driver/optimization for AMD). since my x2 is overclocked I never bothered with cool'n'quiet so I was really surprised when the G3 readme was pushing the driver/optimization thing on me. I tried it of course but it didn't work.

in retrospect that doesn't even fit the right symptoms. we are getting stutter all the time, but if it was the power saving thing it would only start stuttering when your CPU wanted to slow down for some reason. although i am not even sure when that could happen since when you are playing a modern game you will get at least 50% CPU usage all the time => cool'n'quiet stays off.

the bottom line, i am now convinced that this is a purely graphical issue for 7800 and 7900 cards.

where is the patch!!! :motz:

haha cmon guys! what's the matter with all of you? you are complaining like sissies and at the same time you are playing ages with Gothic! I think not without a good reason:
friendly fire casualities have been (and they actualty ARE in modern combat too) very common on war. To me a crosshair pointer sounds really anachronistic with such old weapons and could be worse: from what i'm lurking around in ES:O chattering there are problems because of a bug in target pointing, as is: you point the target, you hit, you miss your foe! That's hilarious!
And also: how funny is to play a game if it would be too easy?? What games do you still remember, the easy or the hard ones? From my point of view the G3 UI is still too rich: if I could I will get rid all of that frippery around the screen because keep me out of focus. If need to see my inventory (if im so dull to have forgotten it) I'll click a button and to know my health I will bee aware of it it in this way:

http://www.fabiushouse.com/media/g3intf-wounded.jpg

so I know that I'm almost death in a clear and realistic way, and to make things HARDER ;)

For the editor to work, YOU MUST HAVE 16 bit color !!!

The editor engine REFUSES any other colors. Only 16 bit, 1280x1024, full DirectX acceleration. Dxdiag.exe must be giving you NO PROBLEMS! As soon you have any DirectX problem reported by DXdiag, something is very wrong with your instalation... Most modern games will not run properly, only the old ones maybe... I recommend the whole OS reinstalation ...

The editor INSISTS on 16 bit color. It must explicitly be 16 bit. The resoultion could be messed around, but at lower resolutions you will see only a part of the editor...

In any other color deep, the editor will crash, but will secretly emit an error
message as "System debug string", saying that it ONLY SUPPORTS 16 bit. I found a way to read it ;) More soon...

If your graphics-card/monitor can not reach this, you are out of luck.

I am searching for a solution. There were some programs, that did create virtual desktops, meaning a larger desktop surface, that the monitor supports it. Some display drivers supposedly are also able to do it (ATI in particular)...

Anyone knows where to find them? If found, they could enabled the use of lower resolutions...

I think I can answer your question, but you probably wont like the answer:(

Your videocard is outdated, and is not any good for modern games anymore. So, I would say upgrading that would make your graphics problems disappear.

I think the same goes for the sounds, I have never heard of that soundcard, so I don't know if it's knew or not. But Rallytrophy has many different soundoptions too choose from at start so maybe choosing a different will help. Otherwise I would say upgrade that too.

Try install DX 8.1. No reason not to and good chance it will fix your problem. If no rescue then type "dxdiag" from run command, then "save all information". Attach that dxdiag.txt file in a new post. The most annoying thing about WinME is that is attempts to be a modern OS using WDM drivers for stuff like sound cards. Hopeless in games, at least for sblive and sb128, I think all cards! give bad performance, hogs the cpu big time and was never developed much. But may be there is an update out there for you. If not DX only problem I put money on sound. Dxdiag.txt will tell what you use and need.

I think you have a sb128 card and WDM drivers. Just finished killing such a setup on sisters computer. Now it have good old VXD drivers, no stuttering and more fps, 15% I calculated :) Not hard to do but tricky since WinME insist on using WDM. If DX81 solves RT problems but dxdiag say you are on WDM drivers then post dxdiag here anyway. More fps might be hidden.

www.fraps.com have a tool that will tell you fps in RT and all other games which doesnt have in-game counter.

Crashing under NT5.x with Radeon
  Is the problem my "modern" sound card, or maybe Radeon, don't know - tell me.

So:
On my primary PC, Rally Trophy crashes into a _blank_ screen after a while of playing - sound also loops for about 2secs of sound which I've heard before... Sometimes I can run RT "for hours" without crashing (not very often.. :/), but usually it crashes after ~15mins of playing.

There's no other problems like sound fading or corrupted graphics. Under Win98 game works great.
Game also works great(=without crashing) under Win2k with D800 and GF2mx.

I have same problem under Win2k and WinXP.
And my computer is:
Cel700 + Abit BH6 + 224MB
Radeon SDR 32M tv-out
SoundBlaster 16 :]
Windows XP and, of course, DX8.1

Under win2k I used newest official drivers and under XP Micro$oft default drivers (newest retails crashing when running d3d..).

edit: all other games I play (trainsim & OFP) work good as well as 3DMark200*s.

Arx is unplayable slow on modern systems!
  I have an AMD 2800+ with a GeForce FX 5600 and a AMD 1333 with a GeForce 4200 TI (both Windows XP).
I've installed the game on both systems, and it is not playable.

The first time I tried, I got a black screen in the intro up until the movie started playing, the movie itself wasn't smooth, but jumped ahead by 10 to 20 pixels each time it move. After the movie I got a black screen again, and heard things going on thru the sound (speech and sound FX).
In game I get a black screen, where I only see the inventory book and icons. Sound was fine. (The main menu was fine tho)

I changed the softfog from 0 to 1 in the ini, and the black screen problems where gone, but the game is insane slow. When I move my mouse in game, 1 to 2 seconds later the view changed.
This of course is not playable at all...

I tried switching settings around, even put the game at it's lowest settings at 640x480x16, but all to no avail, it remains super slow.

GeForce wise, I tried the recommended 30.82 drivers, 45.## and the latest certified drivers (52.16). None make any difference.

I bought this game the day it cam out in the Netherlands, and have since been waiting to play it. By now, I've lost all hope that I'll ever be able to do so. At first I didn't wanna uninstall my good video drivers to go back to 30.82 just to be able to play this game (sounded really lame to me), now I regret not doing it back then, since it's totally unplayable now at all :(
Let's hope someone out there encountered these same symptons and managed to fix them...

I REALLY want to play this game :(

T&L
  T&L stands for transform and lighting, its a set of graphics instructions allowing real time transformations and lighting. Only more modern cards support this although if its causing problems then obviously JoWood haven't written it properly (GASP). hehe

LB

Industry in TG unrealistic
  Well, I got my problems sorted out as per other thread (don`t ask me what I was doing wrong - too embarassed!).

Been playing the Great Britain scenario most of the evening, and I have to say I find the industries and, especially, the distribution of the industries very unrealistic. I have started in "1875" and very close to London are two very modern-looking Power Stations!

Furthermore, the nearest source of coal for these is up near Manchester! Did the Jowood team do no research? There are coal mines in Nottinghamshire, and South Wales is famous for coal mines, I was amazed to see there are none there at all!

Most of the farms require fertilizer, but there appears to be no source of this whatsoever.

Most incongruous of all was when Neuschwanstein Castle appeared in East Anglia (I think!) in 1888, requiring bricks to complete its construction!!!

Laz

DEPOT set up
  With the bus and truck depots is there going to be a seperate entrance and exit?
I always found that in all of these types of games that at these specfic points there was always problems and bottlenecks.
What about just plain old bus stops ala. traffic giant which handle a much smaller area and buses only pull up alongside them instead of pulling in.
Finally is any thought being given to various sizes of bus depots such as stops, small depots, stations and modern stations where a host of routes could be run from.

Patch 1.30 online!
  The following features and bug fixes are included:

- Shift-Click on a vehicle activates timetable for all vehicles with identical timetable (it is thus possible to exchange several vehicles that have to have the absolutely identical timetable or change their destinations in one go etc. – there must be enough vehicles available for exchanging in the depot in order to carry out an exchange, otherwise this action is not possible).
- The name can be changed by a Shift-Click on the terminal (these name changes have no affect on lines which already exist).
- Clearly improved landing and take-off logistics for airplanes (landing planes now have priority over planes which are taking off, up to three planes can be moved at the same time at the airport).
- New industries now appear preferentially (more frequent appearance of the modern industries in the endless game).
- Buffers can now be optionally placed at the track ends.
- Various bug fixes.

To use the patch 1.30 you must have installed patch 1.20!

If, contrary to expectations, there should still be problems after the patch has been installed, we recommend the following procedure: Re-install the game -> now install patch 1.20, then install patch 1.30 – existing saved game are not thereby lost!.

It should be possible to continue to use most existing saved games. We cannot however guarantee that all existing saved games also work with the patch 1.30.

Download the englisch, french, spanish version

That's it!
  Thank you very much for the help. That fixed it. Everything now works except the "rumble" feedback, which this game probably doesn't support.

I think they should have put an enable joystick (really called a gamepad nowadays) support option in the controls section. Most people don't expect to have to edit an ini file for something like this. Guess they just took the easy way out. Should have at least documented how to turn it on in the "readme" file that said it now supported it! No problems with rapid fire or anything like that. I don't think the modern gamepads still have problems like this. You set them up under Windows and are already calibrated, etc. before the game ever sees them.

Thanks again,
joliger

Specially weird since..
  The fact that bugfixes only got published in german is especially stupid, since making multilingual games and fixes is too easy as of the start of Windows 32bit. I mean I have been helping a few friends out with a series of Windows & Linux games using all kinds of modern and obsolete stuff, but never have we had problems in compiling modules and complete games in more than one language. Even worse, we have succesfully compiled 5 languages into all games and all updates from the start and we don't even get payed for it! (Sure the spanish version is a bit weird as we all never got past Spanish 2).

Anyway the point being: I just spent 6 euros on the game and since my okay-class multimedia PC (read: more that 5 times the average performance than the advised minimum!!!) can't even get me past mission 4 and the german updates don't work... (as in: can't play no more!) I'm regretting it a lot... I don't think that with this kind of poor programming performance I'll ever buy from jowood again.

Messed Up Doorways
  Liste der Anhänge anzeigen (Anzahl: 5) Hello there;

I've got some strange graphic problems; specifically, some textures flicker and doorways into buildings appear solid until I go through them -- once inside, everything looks fine, and I can even look out the door. It's just outside looking in that is the problem.

This problem exhibits no matter WHAT I do unless I set it entirely on LOW all across the board. At that point in the town looks fine, but leaving the town looks bleak and I get white flashes depending on the camera angle. If it just looked bleak, that'd be fine, but the white flashes make it really annoying -- perhaps even more so than the other weirdness.

There's no particular reason why this should be running poorly. My machine is capable of running most modern games with high or at least medium settings. I've read on the board for awhile and I haven't been able to find any settings that work. Please let me know if you have any thoughts as to what can fix it. :)

I've tried all the obvious things (example: turning off shadows, de-activate depth of field, all anti-aliasing off) and some non-obvious tweaks like stuff in the ini. When I made these screenshots I toggled it back to 'High' so some of that stuff may have turned back on, but it doesn't seem to matter either way. Also I've put my ini back to default save for the test mode so I could make screenshots.

Any thoughts, any help? :)

Thanks!

I didn't have any problems with the Tunes, even when i use them in a frame with "old style" dropouts. Most modern frames have vertical dropouts anyway.

But if the Tune skewers don't work for you, you might give the Heylight skewers a look. They have been around for some years, meaning it is a tried and proven design, they are extremely light, and i know some heavy guys who use them.

Martin

text me ringtones
  Their bullets are very powerful. Have a listen to it and enjoy! Ya means two things in Greek. Kyocera Wireless sells straps and clips for the Strobe. - download free alltel ringtones take
Have marketers completely lost it? He believes academics have a limited earning potential. The cover was graced by Jake Shears. Troika Design Group brand agency. One word, the mp3 file will go to the card. - good free dash ringtones using world nextel blackberry ringtones changes

hours taylor swift ringtones any early real ringtones cameo what - Thank you posting the link to the list of textercises! It stayed on top for about a month. He is rarely seen with another guitar. Fire protection is provided by los angeles basin. Modern phones come with Bluetooth. Honestly, have you heard of it?
Verizon Wireless service and OnStar service. Motorola's ROKR range of multimedia phones. Ferrell had died in a paragliding accident. Upload free cingular goto voicemail. - hours free rock ringtones today
The hidden work makes him look like Mr. It was however sold in some markets for a few days. Acmetropolis: sucking it up into a wormhole. Both Ricardo and Taj want Alex to be their girlfriend. - 8830 high quality blackberry ringtone downloads here vista ringtone media studio problems always

Tin Whiskers &mdash; Fact Or Fiction?
  bLanark writes "Some time ago, most electronics were soldered with old-fashioned lead solder, which has been tried and tested for decades. In 2006, the EU banned lead in solder, and so most manufacturers switched to a lead-free solder. Most made the switch in advance, I guess due to shelf-life of products and ironing out problems working with the new material. Lead is added to solder as it melts at low temperature, but also, it prevents the solder from growing 'whiskers' &mdash; crystalline limbs of metal. The effect of whiskers on soldered equipment would include random short-circuits and strange RF-effects. Whiskers can grow fairly quickly and become quite long. Robert Cringley wrote this up this some time ago, but it seems that the world has not been taking notice. I guess cars (probably around 30 processors in a modern car) and almost every appliance would be liable to fail sooner than expected due to tin whiskers. Note that accelerated life-expectancy tests can't simulate the passing of time for whiskers to grow. I've googled, and there is plenty of research into the effects of tin whiskers. I should point out that the Wikipedia page linked to above states that tin whisker problems 'are negligible in modern alloys,' but can we trust Wikipedia? So: was the tin whisker problem overhyped, was it an initial problem that has been solved in the few years since lead-free solder came into use, or is it affecting anyone already?"http://slashdot.org/slashdot-it.pl?f.../06/15/1732216
Read more of this story at Slashdot.
http://rss.slashdot.org/~a/Slashdot/slashdot?i=QKJfhh</img>
http://rss.slashdot.org/~r/Slashdot/...t/~4/312546703

Weiterlesen...

The State of Video Game Physics
  The Guardian's games blog convened a panel of engineers and other experts to talk about the current state of video game physics. A great deal of research is currently going on to make better use of multiple cores so that advanced physics tools and engines can take advantage of all the processing power available in modern computers. Many of those tools are being put to work these days to find more realistic ways of breaking things, and game developers are trying to wrap their heads around destructible environments. Mike Enoch, lead coder at Ruffian Games, said, "This idea of simulating interactions and constructing the game world similar to how you would construct the real world generates more emergent gameplay, where the game plays out in a unique way for each player, and the player can come up with solutions to problems that the designer might not have thought of." Another area that still sees a lot of attention is making game characters more human, in terms of moving and looking as realistic as possible, as well as how a game's AI perceives what's happening. "The problem is not necessarily in having the most advanced path-finding technique with large-scale awareness; we need to have more micro behaviors, with a proper physics awareness of the environment," said software engineer George Torres.http://slashdot.org/slashdot-it.pl?f.../06/27/0329207

Read more of this story at Slashdot.

http://feedads.g.doubleclick.net/~at...3FaxXkpms/0/di
http://feedads.g.doubleclick.net/~at...3FaxXkpms/1/di

http://feeds.feedburner.com/~r/Slash...~4/PC2ng7XBB4s

Weiterlesen...

What Modern Games Are DRM-Free?
  IceDiver writes "I used to be an avid PC gamer. However, I have only bought 1 game in the last 18 months because I am sick and tired of the problems caused by the various intrusive, and sometimes damaging DRM schemes game publishers insist on forcing upon their customers. Once burned, twice shy! The EA that upcoming releases will include SecuROM, along with verification requirements and major restrictions on installations left me wondering which recently released or upcoming games (particularly major titles) are being released without DRM? Are there any? How has DRM affected your game purchasing? Will EA be negatively affected by their DRM decision?" The ongoing DRM controversy was stirred by the recent launch of Spore. We discussed the public outcry from Amazon's reviews (which were subsequently taken down and then re-posted). EA's response to the outcry was to say that only one percent of accounts tried to activate the game more than three times, which is the limit without help from their customer service. Meanwhile, their efforts to find a "balance" between preventing piracy and not hampering legal users may not have been as successful as they hoped. According to Forbes, a P2P research firm found that illegal copies of Spore had been downloaded over 170,000 times already. So, is it time to create a whitelist for game publishers and developers?http://slashdot.org/slashdot-it.pl?f.../09/13/0027220

Read more of this story at Slashdot.

http://feedads.googleadservices.com/...6an388tKFctE/i

http://feedproxy.google.com/~r/Slash...~4/OtHvDf_CObY

Weiterlesen...

A Look At Modern Game AI
  IEEE Spectrum is running a feature about the progress of game AI, and how it's helping to drive AI development in general. They explore several of the current avenues of research and look at potential solutions to some of the common problems. "The trade-off between blind searching and employing specialized knowledge is a central topic in AI research. In video games, searching can be problematic because there are often vast sets of possible game states to consider and not much time and memory available to make the required calculations. One way to get around these hurdles is to work not on the actual game at hand but on a much-simplified version. Abstractions of this kind often make it practical to search far ahead through the many possible game states while assessing each of them according to some straightforward formula. If that can be done, a computer-operated character will appear as intelligent as a chess-playing program--although the bot's seemingly deft actions will, in fact, be guided by simple brute-force calculations."http://slashdot.org/slashdot-it.pl?f.../12/04/0510246

Read more of this story at Slashdot.

http://feedads.googleadservices.com/...5JPf07INHRB4/i

http://feedproxy.google.com/~r/Slash...~4/xVpoGPns6Wk

Weiterlesen...

Soll das eine "anti-doping" aktion sein!?
  Milano-Sanremo lengthened - 400km by 2009?
Varese welcomes La Classicissima

By Gregorivich 'Tinkoff' Marronevic
Varese-Sanremo presented for 2008.
Photo Š: TuttoMilano (Click for larger image)

The Milano-Sanremo will be lengthened for 2008 to celebrate the race's 99th edition and the running of the 2008 World Championships. Instead of its usual starting city, Milan, the race will start in Varese, home of the 2008 Worlds and many professional cyclists.

The distance is expected to be no less than 360 kilometres, 60 kilometres longer than the current distance (294km in 2007), and it will require use of a major tollway.

"We expect if the riders start at 8.30 [on a Saturday] they should not encounter much traffic," said a source.

As there are problems in completely closing a major Italian tollway, the riders will have a dedicated lane and will not be forced to stop and pay tolls; this will be left to the second team car to handle.

The ongoing row between the Grand Tour organizers and the ProTour may be heightened by the new route proposal, which is well beyond the distance allowed for a one-day race in modern cycling. UCI President "Pat McQuaid feels that RCS and [its events director Angelo] Zomegnan are currently not following the agreed upon rules," a UCI source told Cyclingnews Saturday morning. "He noted that RCS and ASO 'do what they want anyway.'"

"We are open to other cities hosting the race start as long as it continues through Milan," continued our source. "We hope to further expand the race to 400 kilometres by 2009 to celebrate the 100th edition. We have already received letters of intent from Verona and Trieste."

Mein Aufsatz - Bitte um Korrektur
  An essay about the war in vietnam

I want to give a short report about the vietnam war and the part of the USA. At march the 8. 1965 the first regular combat troops landed in the vietnam. After 8 years the USA retreat the troops at march 1973. The cause of the war contain the conflict between the communistic north and the anticommunistic south of the land. Furthermore the interests of the USA were to fight against the communism.
One of the characteristics of this war was the modern warfare. The USA forces invade with the newest equipment. After the second world war they could tested her new development. They fired over 15 million tons explosive. In 1972 they used firstly precision bombs with an integrated video camera. One of the most important military machinery contained the helicopters. The advantages of the helicopters were that they could replaced the soldiers simply. Particularly the usage of defoliant and napalm claimed many war victims. The effects are marked today. I believe that the USA had the better equipment as the vietnamese. But the vietnamese got along better with the vegetation.
All over the world the people offered resistance. The information policy of the USA allowed to report over the war without a press censorship. The brutality of the vietnam war were displayed in the media. A lot of demonstrations and symbolic actions showed the reaction of the population in europe and in the USA. President Johnson his renouncement of another candidature because of the domestic political dispute and the military problems. Today the informations of a war are censored because of the reactions from the population. The government learned from the consequence of the past.
To sum up, I want to say the war in vietnam was a great disaster. On the one hand the military surrendered to the enemy and they lost many soldiers. On the other hand the population of the world was horrified about the battle. In conclusion I think a war silences sorrow and no enrichments between the nations.

Ich bedank mich schonmal für diejenigen, die sich die Zeit genommen haben diesen Text zu korrigieren. ;)


--
www.unclet.netfirms.com
"k" <k@nospam.com> wrote in message
news:Xns96DF3D02D4357k@207.217.125.201...
> "Guest" <n0gar@hotmail.com> wrote in
> news:QQn_e.373$qX7.364@newssvr22.news.prodigy.net:
>
>> I know this is an old model, but anyone have one? Any problems with
>> firewire? I forgot what problem this first model had. Was it
>> firewire out? or in? Well, I just bought a used one off of Ebay for
>> about $160. My main use is because it has the best features of the
>> best S-VHS deck so that I can put then to DVD. I of course would like
>> to experiment with the HD part. I was always intrigued by these
>> machines, but had it in my mind to leave tapes in the past. I see
>> even new models going for $300. Why?
>>
>> ------=_NextPart_000_001C_01C5C3B8.B3BD8CF0
>> <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0 Transitional//EN">
>> <HTML><HEAD>
>> <META http-equiv=Content-Type content="text/html; charset=iso-8859-1">
>> <META content="MSHTML 6.00.2900.2668" name=GENERATOR>
>> <STYLE></STYLE>
>> </HEAD>
>> <BODY bgColor=#ffffff>
>> <DIV><FONT face=Arial size=2>I know this is an old model, but anyone
>> have one?&nbsp; Any problems with firewire?&nbsp; I forgot what
>> problem this first model had.&nbsp; Was it firewire out? or in?&nbsp;
>> Well, I just bought a used one off of Ebay for about $160.&nbsp; My
>> main use is because it has the best features of the best S-VHS deck so
>> that I can put then to DVD.&nbsp; I of course would like to experiment
>> with the HD part.&nbsp; I was always intrigued by these machines, but
>> had it in my mind to leave tapes in the past.&nbsp; I see even new
>> models going for $300.&nbsp; Why?</FONT></DIV> <DIV><FONT face=Arial
>> size=2><A
>> href="http://www.unclet.netfirms.com"></A></FONT>&nbsp;</DIV></BODY></H
>> TML>
>>
>> ------=_NextPart_000_001C_01C5C3B8.B3BD8CF0--
>
> What language is this????

It looks like something modern computers can handle... Even cell phones
can handle it.

"Jeff Rife" <wevsr@nabs.net> wrote in message
news:MPG.1dcc415e389ea91d98a0a9@news.nabs.net...
> T Shadow (knone@zilch.com.invalid) wrote in alt.tv.tech.hdtv:
> > Could you explain what you mean by this? I don't have any problems
capturing
> > analog with an HDTV Wonder. I don't consider 18% CPU usage "not doing a
very
> > good job".
>
> What codec are you using? What resolution, frame rate, and color depth
are
> you capturing at? How many dropped frames do you have? Last, how good
> is the quality compared to live TV?
>
> Basically, unless a card has hardware encoding support (and I don't
believe
> the HDTV Wonder does), you sacrifice something even if you have a very,
> very fast CPU.
>
> --
> Jeff Rife |
>
Ok, been doing some testing. Evidently the 18% was from when I had a
AIW128Pro in the computer and was still doing SVCD. Since then I've
installed an AIW9600XT as well as the HDTV Wonder and have been recording
DVD High with the ATI MPG2 codec. I've put off doing this test to decide
between Half DVD(352X480,8mb/s) and burning to DVD High(720X480,8mb/s)
since I wouldn't be doing the editing till cold weather anyway. CPU
percentages are 30 and 55 respectively for both cards. No dropped frames.
I can see a small difference in PQ between the two resolutions but not near
enough for me to be willing to use twice the space. For me it's going to be
Half DVD, when capturing analog, from now on.
With the best channel I could find on my system with a constant picture
quality I couldn't see any difference between the TV and the DVD High
capture. If I'm losing anything I can't tell it and can only wonder why the
CPU wouldn't be working harder if it wasn't. I've never seen any other
reference to modern CPUs not being able to do DVD High. Are you talking
about at the highest settings or real world use? Are you saving files at
these settings? How many minutes can you put on a DVD disc at that setting?
Could you point me to a webpage with this info?
I've never seen a setting for color depth in the codec. My computer
resolution is set to 32bit.

phil-news-nospam@ipal.net wrote:
> On Tue, 01 Nov 2005 18:01:26 GMT Bob Miller <robmx@earthlink.net> wrote:
> | Elmo P. Shagnasty wrote:
> |> In article <yI2dnSNEXdEAzPreRVn-iA@comcast.com>,
> |> "David" <davey@home.net> wrote:
> |>
> |>
> |>>>But truly, I see no way out of this other than strapping an antenna and
> |>>>rotor onto the chimney.
> |>>
> |>> I was sure you had some obvious reasons why DTV "doesn't work" for you ...
> |>>And just for starters, you're actually trying to use a _TERK_ antenna??
> |>>:-/
> |>
> |>
> |> ?????
> |>
> |> It was the third or fourth antenna I tried, and it worked far better
> |> than anything that came before it.
> |>
> |> That's not to say it's perfect, but it seems to me that the only thing
> |> that'll do better is a high up, rotating antenna.
> |>
> |> Gee, thanks, Congress.
> |>
> | Thanks indeed. It is going to be interesting to see the comments from
> | those who install rooftop rotorized antennas when they see DTV being
> | received on cell phone antennas and 3 inch antennas on laptops courtesy
> | of COFDM broadcast.
>
> And this requires how much power to reach 125 miles out over rugged terrain
> AND be receivable on these isotropic "radiators" ?
>
I don't know of any coverage area of any full power station that extends
out 125 miles. At that distance it is most likely interfering with the
reuse of that spectrum by another co-channel. This is not a feature but
one of the major problems with full overpowered TV broadcasting. It is
not the way to design a modern broadcast network. The fact that stations
can be received at those distances over the radio horizon is a negative.

If COFDM were used the same 125 mile reception or interference problem
would exist at the same power level. Still a bad idea.

Qualcomm, Crown Castle and others will not use, nor can they use, power
levels like those used by full power broadcasters. They are limited by
law to 50 kW.

And they are building nationwide SFN networks that have the same
programming. They will be able to design a modern network and may if
they are smart be using power levels and innovative ideas that are far
more imaginative far far lower power than 50 kW.

And if they do they will have ubiquitous coverage that will work on the
simplest antennas.

Bob Miller

------------------
System Information
------------------
Time of this report: 10/15/2006, 18:17:51
Machine name:
Operating System: Windows XP Professional (5.1, Build 2600) Service Pack 2 (2600.xpsp_sp2_gdr.050301-1519)
Language: Danish (Regional Setting: Danish)
System Manufacturer: System manufacturer
System Model: System Product Name
BIOS: Phoenix - AwardBIOS v6.00PG
Processor: AMD Athlon(tm) 64 X2 Dual Core Processor 4400+, MMX, 3DNow (2 CPUs), ~2.2GHz
Memory: 2048MB RAM
Page File: 385MB used, 3554MB available
Windows Dir: C:WINDOWS
DirectX Version: DirectX 9.0c (4.09.0000.0904)
DX Setup Parameters: Not found
DxDiag Version: 5.03.2600.2180 32bit Unicode

------------
DxDiag Notes
------------
DirectX Files Tab: No problems found.
Display Tab 1: No problems found.
Sound Tab 1: No problems found.
Music Tab: No problems found.
Input Tab: No problems found.
Network Tab: No problems found.

---------------
Display Devices
---------------
Card name: NVIDIA GeForce 7800 GTX
Manufacturer: NVIDIA
Chip type: GeForce 7800 GTX
DAC type: Integrated RAMDAC
Device Key: EnumPCIVEN_10DE&DEV_0091&SUBSYS_81D61043&REV_A1
Display Memory: 256.0 MB

I could post the entire DXDiag, but this should give you a look into what system I have. The Display device is also running in SLI mode. So its 2* GTX 7800 Geforce.

I get lag stutter, spikes which last 1-3 sec, all the time. I get sunbeem in my face when I venture in deep dungeons?
Sometimes the plants looses their graphics. like going all black, only a restart of the game helps, and this restart takes around 5minutes coz of load times ofc....

I could really go on ranting here if you want me to?
I would grow tired in my fingers from typing in that long list.

But I guess if your old system can play this game, we should all just not buy new "semi" modern shit like mine...:confused:

Please, ask if you want to see more. Ill give you the entire damn list, Ill even mail it to anyone at PB along with all the bugs I have noticed so far.

:motz:

TAGES isn't as bad as Starforce, which are basically installed all the time, which is why people have problems with their system going crazy due to the SF driver not playing nice (false positives and whatnot). TAGES is only invoked when something on the DVD/CD needs to be decrypted or checked so it generally only messes with your computer when you are trying to play a TAGES game.

However TAGEs, for me personally, is something I associate with "trouble". I have never, ever, had a TAGES game that did not give me a heck of a lot of grief over something or another. OK, it doesn't bugger up my system with other stuff but it always seem to give me trouble running my game. For a more recent game, have a look at the Darkstar One forums and see the trouble people have had with the CP. I am not really sure of the reasoning behind the constant disk checks, rather than just check-at-start. Maybe it is something to do with people mounting partial images or something.

As a suggestion for people who have failed to get the game started. Check if you have SF installed on your PC? There had been a few games where TAGES and SF got in the way of each other and stopped one or the other from verifying the disk. If you have SF, try using the SF removal tool (search for it - it's buried in the back end of their official distribution site) and see if that helps. Of course, the drivers will get reinstalled if/when you want to play a SF game.

Personally, I think modern CP is truly horrible in that it really punishes the legitimate customer. The fact that we are posting here in the forum indicates we are the slightly more tech-savy half of the population who have had problems. I think having CP is important though to try to prevent pirating during those crucial first weeks' sales, but you know companies have gone too far when the CP destablises the game. Of course, it might be a clever long-term trick to move everyone onto more lucrative console gaming.

I remember I use to just pick up games here/there in shops but these days I don't dare any more without going home to do a checkup of what CP it deploys - most of my game-cash used to be in these spontaneous purchases. I boycott SF products or publishers who use it a lot, and have to skip some games I'd been looking forward to (Dreamfall for one :(). The last two games (DS-1 and Gothic3) I've bought use TAGES and both have given me trouble. I might have to avoid it in the future too (though not for same reasons as evil SF).

Thanks for the links.
Well, it seems it's getting attention once again, slowly, but surely. You know, people tend to be afraid of what they don't understand, and prefer to stick with what they know.
As usual it's up to the non fearing pioneers, who are willing to work in a field that may never pay off their efforts, to come up with findings that will justify serious financing, not the other way around. After all, the ones capable of providing funds didn't gain said funds throwing them into the unknown, but into practices of proven reliability and which will pay back. It's just the way economy has always been.
Rather than shady conspiracies... humanity and its short sightedness as usual :p
This to me has a lot of similarities with Wankel's engine, which at a first glance has a lot of advantages compared to the standard piston engine, but hasn't yet been perfected and has sealing problems, turning many away from it (except for Mazda and a few others - the pioneers).

Zitat:
If you think the viral medicine you proposed above is only going to target cancer cells, you're dead wrong. As you already said, both healthy cells and cancer cells need glucose, but given the last needs more of it, it will take a lethal dose and die. In the meantime normal cells will not get a lethal dose, but as they still require glucose, they also get their dose of the virus. A virus is dumb and doesn't do what you want, so even though the healthy cells will not die, they still will get poisoned.
As far as I've understood it, Coley himself improved on the technique by switching from living Streptococcus bacteria to dead ones, which would still produce the immunal reaction by the organism but not provoke any harm by itself (since it's dead).

Zitat:
But Coley took those first important steps in dragging this old remedy into the twentieth century. After the fatalities with the ‘live’ version of his therapy, he developed an improved fluid containing killed bacteria of two different strains, Streptococcus pyogenes and Serratia marcescens. This was based on the idea that the dead bacteria would still have the immune-stimulating capability of their living brethren (in the form of purported ‘toxins’), but not share their inconvenient tendency to cause death. His invention became variously known as ‘Coley’s Toxins’, ‘Coley’s Vaccine’, ‘Mixed Bacterial Toxins’ or ‘Coley Fluid.’ The treatment was met with considerable success, with one study in 1999 suggesting that it was at least equally as effective in treating cancer as conventional modern therapies. With due care in dosing and management of the induced fever, it was also remarkably safe.

Startup Problems ?
  For the benefit of other IGII users that are having problems starting IGII, the last email I sent with my current status (IGII still doesn't work) is as follows:

I extracted PacManOrig-ig2-eng.exe pacman file into C:Program FilesIndustryGiant2 from the .zip file you gave me and it didn't work unfortunately (just locked up).

Your colleague has informed me that my PC's processor (AMD-K6) using the ATI Rage128 VR (AGP) graphics chip isn't compatible with Industry Giant II. IG2 only supports the Athlon or Pentium II, 350MHz processors.

I did try your colleague's suggestion of downloading and installing the Windows 2000 professional service pack 2, but unfortunately it still doesn't work!

Hopefully if a get a valid IG2.exe patch it might fix the problem with the securom copy protection?

The thing that is puzzling me is that Medal of Honour (Electronic Arts) which is very graphics / processor using the Direct X technology intensive does work!? Admittedly I did have a lot of trouble in getting it to work because I had to download a later (non-Microsoft certified) driver for the ATI Rage128 VR (AGP) graphics chip from Electronic Arts (had problems getting the OpenGL subsystem to start).

I could understand the game not running because it doesn't support the AMD-K6 (although is debatable because it should be using the standard Direct X software and not using any processor specific code), but why does the security software have processor specific code in it? Can you explain that to me? Surely the software doesn't need to have an Athlon or PII processor to validate the CD key!!?

I did get IGII to run on someone else's (more modern) PC using my CDs, so the CD media seems ok. Thought the game looked very good! Although the security software dialogue (that came up asking for the [] [] [] [] CD key number had some ## symbols instead of some text!?? Is this another bug!!?).

Looking forward to any last suggestions or solutions...

regards

Mark Willis

Do you we'll have the right to play a 3th version soon?
  I would like to play a similar game but more modern, that includs environnemntal problems, etc...:coffee:

This is looking good. Those cars are all on my list for the modern era. I havn't tested them yet so I don't know about the bad quality textures, but if the 3d models are as good as they look it shouldn't be any problems to make them good enough for everyone...

You obviouisly don't get it, and you obviously can not read. Direct X has nothing to do with it. I'm a game developer, i work with about 4 versions of it everyday for compatibility reasons. You obviously have some other problem releated to your video and or sound card. make sure they are not sharing the same irq, make sure your pci device selection is on automatic, and you let the operating system take care of the sharing. If you dont download teh latest direct x, dont expect to be playing very many new games soon. Just because you cannot proporly diagnose your tech problems, does'nt mean you hae to blame it on superficial rumors. Direct X is nothing more than a library of API calls. Direct x is not a program, and engine, or any kind of "player." It's a database of multimedia functions meant to speed up development by giving direct access to all the devices through one language. Problems with direct x games are directly associated with hardware or the software manufactuer.

You are a complete idiot to think it has anything to do with your operating system. It's not even a program. I get paid to work with it, I've run around it everyday of my life, for the last 2 years. It does not cause crashes, your hardware configuration does. Direct X is the most thoughorly tested peice of software to date. There are millions of beta testers per each version, in cluding extensive in house testing. I dont se why ignorant people like you should have the privlegde to play any modern game. Get your snotty childish attitude out of your ass and buy a book on pc repair, you obviously need it. Direct X can only disable hardware acceleration if a proper card is not detected, maybe you got ripped off, maybe your just stupid. It does not default to disabled acceleration. You have to change about 4 lines of code for it to default to no hardware acceleration.

I Suggest A Version 1.18 Patch For Arx Fatalis
  The more I look at these boards, the more I see that I'm not the only one having problems w/ Arx Fatalis on my system. I see even people w/ modern systems have problems.

I have that nasty bug where it likes to crash on me, but does it on the 4th floor, I think it is that floor # -- it is on the floor where Shany is being hidden. It does it if I save on the floor above it, then go down. It does it when I'm on that floor and load a save. Whatever. It's nasty.

My specs:
--Win 98 SE, Athlon 700 Mhz, 384 MB RAM, 64 MB GeForce 2 MX 400, NVidia 56.64 Forceware Drivers, 10x DVD-ROM (drive I put game in).

Arkane has claimed that above 30.xx drivers, Arx acts up. And with certain hardware, Arx acts up. Well, it has always acted-up w/ these crashes for me, and I've had the game since those drivers. It seems like a nasty bug to me -- almost to the point we're I'm about to uninstall the game. But I know won't uninstall it, b/c it only takes up 600 MB of space and I ain't finished it yet b/c of the bugs!

I'm suggesting that this game gets supported for modern systems. Especially w/ our knowledge of Arkane working on a game on The Source Engine, hoping they are making Arx 2, we want to play Arx 1 on modern systems -- and not have to deal w/ any odd issues.

Now, I don't know much about making a patch b/c I'm not a designer, but so I can understand what it takes for a designer to patch a game, maybe they can answer this question -- how long does it take to find a nasty bug? And is it hard to tackle such bugs? Is it hard to fix a bug where the game likes to CTD (crash to desktop) on a gamer? Is it hard to optimize a game so it runs better on systems? Does it take lots of times to patch a game? Maybe you designers can shed light on what the patching process is like, b/c it really feels like Arx Fatalis deserves another one.

I just think gems like Arx don't need to be tainted by such unfortunately nasty bugs.

Could the escort quests be improved? Some thoughts on NPC control
  As you know there are two types of "escort" quests in Gothic, both rather troublesome due to AI limitations. Escort quests tend to be difficult to get right in modern RPGs due to AI and pathfinding issues, but there are some problems that are peculiar to Gothic 3.

The first (slightly easier) type consist of quests where an NPC follow you. Here you have some limited control over the NPC, in that you can tell him/her to wait, or give him a healing potion.

The other (aggravating) type is the kind where NPCs guide you to a destination. The NPC will simply run ahead, and gladly charge into hordes of enemies. In practice one often has to save, initiate quest, follow the NPC until enemies are found, reload, kill enemies, go back to NPC, initiate quest, follow the NPC until enemies are found... Ad nauseum. A certain quest in the wolf clan springs to mind. Here you have zero control. You cant tell the NPC to "wait while I check things out" nor give the NPC healing potions, though it seems like the NPC sometimes has potions of his own.

Wouldnt both kinds of quests (but particularly type 2) be much easier if we could give some basic commands to NPCs? I would like to see controls similar to those one exercise over party members in the medieval combat game Mount and Blade. Pressing hotkeys give some basic orders to your party members. For Gothic 3 I imagine it would be very useful to be able to issue the following orders (slash denote toggling between two complementary instructions):

Wait here/start moving
Ready ranged weapons - would be good for certain hunting quests, and could be combined with an "attack enemy on sight" similar to the behaviour of NPCs in G1 and G2. Readied weapons would make the NPC attack enemies on sight.
Ready melee weapon - could be merged with the above, just make it "ready preferred weapon"
Run like hell/stand and fight -the first mode would mean that the NPC just tries to outrun enemies even if attacked. Escorting a certain escaped slave to Okara is a good example of where you might want this. The second mode would be the current setting.

These could be assigned to hotkeys such as some unused F keys, and I imagine they wouldnt require much extra coding as most of these behaviours are in the game already (for instance dairy cows "run like hell" and guards and NPCs like Gorn tend to exhibit "attack enemy on sight" behvaiour).

The first one is IMHO the most important, and could be implemented as a quick and dirty fix to what now amounts to a currently broken line of type 2 escort quests...

Ein gaaaaanz neues:

[2 May, 2007 l 0032 hrs ISTlTIMES NEWS NETWORK]

Kajol defends hubby Ajay Devgan in whose directorial debut she is acting.

Kajol is in the middle of dinner with her four-year-old daughter Nysa and from the sound of it, she's really having a hard time getting her to sit in one place.

As she talks to us over the phone, her conversation is punctuated with "No Nysa!" and "On the table Nysa, now!" Kajol's daughter appears to be quite a handful! But the actress takes it all in her stride. In fact, she's full of praise for motherhood.

"It's such a fantastic experience. She's my biggest teacher," she says. And what has Nysa taught her? "To be patient and how to appreciate my mother," Kajol says with a laugh.

The actor is packing her bags to join husband Ajay Devgan who will be directing her in his directorial debut U, Me Aur Hum.

"We're taking off for a cruise where we will be shooting for a few days and then return to Mumbai," she says. Kajol isn't willing to divulge too many details about the film except that it's going to be a romantic film.

And since the world knows Ajay as only an actor, how does she think her husband will be as a director?

"He's a very demanding actor, so I'm sure he'll be a very demanding director as well. He knows his job well, so that's half the work done," she says confidently.

And what if they have creative differences, will he listen to her point of view? "Of course, he's not a modern day Hitler!" she retorts.

It's a much disputed and done to death cliche that off-screen couples don't make good onscreen jodis and their films like Hulchul, Dil Kya Kare and Raju Chacha were proof enough. But Kajol isn't concerned about such issues.

"It all depends on the movie. Look at Pyar To Hona Hi Tha, that worked so well," she points out. And she isn't worried about bringing family issues to work either.

"We worked very well during Dil Kya Kare after marriage; there were no such problems at all," she says. Apart from U, Me Aur Hum, Kajol has Rajkumar Santoshi's Ramayan on hand, which she says has been delayed till next year.

And for her fans who are missing her on screen, there's bad news. Kajol isn't really keen on signing on more movies.

"I don't think I can do anything beyond this. If I want to do something well, and I do want to, then this is all I can handle. I guess a little bit is better than nothing," she says, rushing back to attend to Nysa.

Guess motherhood is Kajol's true love now!

Source: India times
__________________

Karan Johar's film to create 200 jobs in Sydney

28 Oct 2009, 1831 hrs IST, IANS

SYDNEY: Bollywood filmmaker Karan Johar's Hindi remake of "Stepmom" will be shot in Sydney and will create 200 jobs for people in the Australian city, said Virginia Judge, minister assisting the Premier on the Arts. "This movie will take Sydney to Bollywood and an audience of more than one billion people. This is the first Australian production from one of Bollywood's most iconic filmmakers Karan Johar," said Judge Tuesday in a press statement. To be directed by Siddharth Malhotra, the film is inspired by director Chris Columbus' 1998 hit drama "Stepmom", a heartwarming tale of two women - divorced Susan Sarandon and the new woman (Julia Roberts) in her ex-husband's life - and the problems they face to find a common ground of understanding. "We are excited to showcase the very best that Australia has to offer and we hope to bring back some of the infectious spirit and charm that has become synonymous with Australia and Australians," said Karan, who is producing it under his banner Dhama Productions. The Hindi remake stars Kareena Kapoor and Kajol and it will be extensively shot in Sydney. "A film-friendly place with the best locales worldwide all in one city and suited to the requirements of my script. Besides, one needs to work with good people so what better place than Sydney," said Malhotra.

Dharma has hired Sydney-based TEMPLE as the Australian production company. "Karan Johar is India's iconic filmmaker and represents the modern professional brand of Indian cinema. His company's decision to film in New South Wales (NSW) will not only take Indo Australian film links to a higher level but will also provide opportunity for Australian films and stories to develop collaborative links with India. "Dharma filming in NSW is the ultimate compliment to Australia from Bollywood and as a filmmaker I am hoping this will result in deeper collaborations and co-productions between India and Australia," said Anupam Sharma, filmmaker and Head of the Australian production company Films and Casting Temple.

http://economictimes.indiatimes.com/...ow/5173219.cms

Karan Johar's film to create 200 jobs in Sydney

28 Oct 2009, 1831 hrs IST, IANS

SYDNEY: Bollywood filmmaker Karan Johar's Hindi remake of "Stepmom" will be shot in Sydney and will create 200 jobs for people in the Australian city, said Virginia Judge, minister assisting the Premier on the Arts. "This movie will take Sydney to Bollywood and an audience of more than one billion people. This is the first Australian production from one of Bollywood's most iconic filmmakers Karan Johar," said Judge Tuesday in a press statement. To be directed by Siddharth Malhotra, the film is inspired by director Chris Columbus' 1998 hit drama "Stepmom", a heartwarming tale of two women - divorced Susan Sarandon and the new woman (Julia Roberts) in her ex-husband's life - and the problems they face to find a common ground of understanding. "We are excited to showcase the very best that Australia has to offer and we hope to bring back some of the infectious spirit and charm that has become synonymous with Australia and Australians," said Karan, who is producing it under his banner Dhama Productions. The Hindi remake stars Kareena Kapoor and Kajol and it will be extensively shot in Sydney. "A film-friendly place with the best locales worldwide all in one city and suited to the requirements of my script. Besides, one needs to work with good people so what better place than Sydney," said Malhotra.

Dharma has hired Sydney-based TEMPLE as the Australian production company. "Karan Johar is India's iconic filmmaker and represents the modern professional brand of Indian cinema. His company's decision to film in New South Wales (NSW) will not only take Indo Australian film links to a higher level but will also provide opportunity for Australian films and stories to develop collaborative links with India. "Dharma filming in NSW is the ultimate compliment to Australia from Bollywood and as a filmmaker I am hoping this will result in deeper collaborations and co-productions between India and Australia," said Anupam Sharma, filmmaker and Head of the Australian production company Films and Casting Temple.


http://economictimes.indiatimes.com/...ow/5173219.cms

Alexandersson-Living Water-Secrets of Natural Energy(1990)
  This is Olof Alexandersson's fascinating book Living Water - Viktor Schauberger and the Secrets of Natural Energy (1990) which tells the story of a pioneering Austrian naturalist and iconoclast who pointed the way to a completely new understanding of the vast potential of natural energy. Schauberger, a famous austrian natural philosopher, predicted the ecological catastrophes which are occuring all around us and proposed the solution - return to the principles of mother nature. By studying fish in streams and by closely observing the natural water cycle, he was able to solve basic problems of energy transformation. He also saw that modern man, without realizing it, was destroying the earth and sabotaging his own culture by working against Nature. All the prevailing methods of energy generation — from hydro-electric to nuclear fission — produce harmful long-term effects on the environment and encourage disease. Schauberger had a clear vision of how fertility could be restored to the earth. As an inventor he developed a number of ingenious machines which would revolutionize farming, horticulture, forestry and aircraft propulsion. He developed water purification systems, and showed how air and water could be harnessed as fuels for many machines. His discovery of implosive energy and diamagnetism had many practical applications, most of which have yet to be developed. Living Water presents the theories of Viktor Schauberger which can have staggering implications for the future of our technological civilization. 155 pages, many pictures. A must read from everyone.

[Link nur für registrierte und freigeschaltete Mitglieder sichtbar. Jetzt registrieren...]

German version / Deutsche Version:
[Link nur für registrierte und freigeschaltete Mitglieder sichtbar. Jetzt registrieren...]

TuneUp Utilities 2004 v4.1.2312
 
TuneUp Utilities 2004 v4.1.2312



#########################################
#WHAT'S TUNEUP UTILITIES 2004 V4.1.2312?#
#########################################

The Swiss army knife for your PC

TuneUp Utilities(tm) 2004 optimizes the performance of your computer,
solves problems and helps you to customize your system to suit your needs.

Extend your operating system's capabilities:

With TuneUp Utilities 2004, you can make Windows faster, more secure and
comfortable. All important aspects of system configuration, setting up
security, cleaning and maintenance are combined under a modern graphical
user interface.

##########################
#FEATURES AND WHAT'S NEW?#
##########################

- NEW! The 1-Click Maintenance cleans your computer right from your
desktop with only one click
- NEW! Solves up to 400% more problems in the registry
- NEW! Now also defragments the registry of Windows 2000/XP
- NEW! Allows you to customize the look of all windows under Windows XP
- Allows you to customize your system to your needs
- Frees your computer of speed and hard disk space hogs
- Optimizes the performance of your PC
- Accelerates your internet connection
- Frees up system memory
- Gives you advice about your hardware and software
- Recovers accidentally deleted files

Info: [Link nur für registrierte und freigeschaltete Mitglieder sichtbar. Jetzt registrieren...]

[Link nur für registrierte und freigeschaltete Mitglieder sichtbar. Jetzt registrieren...]

Rauschen im Kanal
  Liste der Anhänge anzeigen (Anzahl: 1) Neulich konnte man dies bei Boeing nachlesen:
http://www.boeing.com/commercial/787...60521a_nr.html
Zitat:
"We have seen tremendous progress by our international partners and the Boeing team working on the detailed design of this airplane," said Mike Bair, vice president and general manager of the 787 program. "Twenty-five percent release signifies that the largest elements - like fuselage and wing skins - are defined from the tooling requirements to the specific raw material elements."
Nun, nichts wirklich interessantes. Der Chef macht seine Hauptaufgabe: Motivation hochhalten und die Fehlentscheidungen der anderen günstig verkaufen. Der Amerikaner sagt eben nicht: Es ist unmöglich, sondern es ist herausfordernd ("challenging").

Nun konnte man aber dies nachlesen:
http://www.businessweek.com/technolo...607_864925.htm
Ein paar Auszüge:
On a Wing and a Prayer
[... ] But as crucial deadlines loom, BusinessWeek has learned that Boeing's engineers are wrestling with several significant technical and production problems that could threaten the scheduled 2008 delivery of the jetliner.

At a time when Boeing has left itself with little margin for error, the wide-ranging series of glitches could create a domino effect if not resolved quickly. The most important piece of bad news - the fuselage section, the big multi-part cylindrical barrel that encompasses the passenger seating area, has failed in company testing. That's forcing Boeing to make more sections than planned, and to reexamine quality and safety concerns. [...]

Boeing hat Probleme. War zu erwarten, wer hat die nicht. Gleichzeitig hat Boeing seinen Produktionsanlauf wie Barbarossa geplant, eben ohne Marge. Das könnte zum Verhängnis werden, jedenfalls Zeit kosten.

Technical glitches, missed deadlines, and stretched nerves are par for the course with new planes. But far more than a new plane is at stake. Boeing has undertaken a grand business experiment with the Dreamliner. In a bid to tap the best talent and hold down costs, the aerospace icon has engaged in extreme outsourcing, leaving it highly dependent on a far-flung supply chain that includes 43 "top-tier" suppliers in 12 countries. It is the first time Boeing has ever outsourced the most critical areas of the plane, the wing and the fuselage. About 80% of the Dreamliner is being fabricated by outside suppliers, vs. 51% for existing Boeing planes.

Modern business at work. Outsourcing, risk-sharing, in-the-shit-grabbing. Die neuen Wörter des "lean engineering". Witzigerweise haben manche Leute das schon im Jahre 2003 bei Boeing kritisiert.

FINANCIAL RISKS. There could also be large financial penalties for Boeing if problems result in big delays. With demand hot, the manufacturer is mulling whether to raise production rates after 2010 from 7 to 10 airplanes a month, and possibly higher.

Hier hat BusineesWeek wieder Flurschaden angerichtet. Während "Carbon-Fiber" von den meisten Aktionären eher als Krankheit aufgefasst wird, werden bei dem Wort "Finanzielles Risiko" alle hellhörig.

In an interview with BusinessWeek, Boeing 787 Vice-President Michael Bair acknowledged the various problems. But he insists that the Dreamliner will enter service in 2008 as planned. "Yes, the last barrel failed," Bair says. "We knew it could happen. Did we wish it would happen? No." Bair adds that "everybody is struggling a bit and struggling to various degrees." He remains optimistic, if guardedly so, about meeting the 2008 deadline. "Right now, everything looks O.K. in terms of meeting our entry into service dates for the 787," Bair told reporters in a May 22 conference call. "But as you all know, new airplanes are really hard to do."
Bair acknowledges the communications problems -- and admits that nobody inside of Boeing thought building the 787 would be easy. After all, the company decided to bet on pushing the boundaries of the possible. "If everything was going perfect," he says, "it [would mean] you weren't trying hard enough.

Mr. Bair ist definitiy ein Business-Man. "Challenging" muss es ja irgendwie sein. Mal ne andere Frage: Warum meinen Planer immer, dass riesenhafte Probleme dazu gehören? Sind nicht Planungsfuzzies, WirsIngs und Risiko-Analysten genau dafür da, dies einigermaüen in den Griff zu kriegen? Dann können wir die ganze Bande auch wieder dahin stecken wo sie früher gut aufgehoben waren: In der Buchhaltung zum Buch halten.

P.S.: Die ganze Sache nicht zu ernst nehmen. Boeing kriegt sein Flieger schon hin, nur eben nach dem Murph'schen Gesetz:
Nichts wird jemals im Rahmen des Terminplans oder Kostenvoranschlags gebaut.

hm,ich denk du hast bei dem artikel über korrekte übungsausführung was missverstanden,lies ihn dir vielleicht nochmal durch...
zu den schuhen:hab selber keine erfahrung damit,aber stolper manchmal über artikel,die mein interesse wecken und für mich vernünftig klingen,wie zb folgender:

This article should be of great interest to those of you who enjoy running
in
your latest fashionably expensive running shoes.

-----------------

Running Shoes,
by Paul Talbot

I've been thinking a lot about the training shoe question lately. If we
look
at the shoes from the early 70's and earlier, they were no more than what
we
today would consider racing flats and people put in 100+ mile weeks in
them,
no problem (and they were probably faster 100 mile weeks as well). If we
look
at the days of interval training, we'll find distance runners getting in
100+
mile weeks on the track in spikes! Gordon Pirie (former 5,000 WR holder)
argued that 70% of running injuries today are directly attributable to the
poor running shoes of today that force people to run incorrectly (and that
correct running is injury free).

In his book, "Marty Liquori's Guide for the Elite Runner," Liquori states
that before the market became dominated by shoes aimed at the common
jogger,
achilles tendon problems were virtually unknown. Lydiard advocated
training
and racing in the lightest shoes possible.

Modern shoes force most people to run in a particular way. They are
designed
to reduce pronation, force a heel strike, "protect" the ankle or achilles
tendon, etc. If you run barefoot you will find that:

(a) it is nearly impossible to land on your heel, the natural motion is
ball
of the foot strike or flat footed strike, and

(b) there is no noticible pronation.

The heel-strike character of most running shoes is troublesome. First, the
heel is not a natural shock absorber. Your arch, and foot are the first
areas
of shock absorption, while the achilles and calf muscles control
pronation.
Furthermore, landing flat footed allows for the knee to come over the foot
and bend more quickly which allows the legs to take up more of the shock
absorption. Some studies have actually shown that barefooted running is
more
shock absorbent than running in common running shoes.

Secondly, because most shoes are designed for a heel-strike, they build up
the "cushioning" under the heel. While this undoubtedly helps absorb some
of
the shock that jars your leg bones while heel-striking, the build up of
cushioning under the heel also elevates the heel. This can have a
shortening
effect on the achilles and calf which can make it more prone to injury.

The build up also reduces stability. This is often compensated for by
other
gadgets in the shoe which try to hold the heel firmly in place and reduce
the
pronation (which is a way the body reduces shock). Unfortunately, this
places
more and more burden on the achilles and calf to control the foot when it
hits the ground. Lets remember that the shoe industry is based on the
average, overweight, weekend jogger and not the serious runner. I don't
mean
to trash the entire shoe industry here, some models are very good, but at
the
same time lets realize that many of the injuries of today were rare 25
years
ago and can be attributable to the shoes of today.

For many -- perhaps most -- a light, simple shoe that tries to do the
least
may be the best.

Incidentally, the best "cure" for any lower leg injuries has always been,
for
me, to run a few miles barefoot on grass. This has worked for me for shin
splints and plantar fascia problems.

Many are sure to disagree with what I've said here, that's fine, but I
thought I'd put forth one perspective for people to think about.

cheers,klaus

FreeBSD: ATA-mkIII driver framework
  Wie Soren Schmidt auf @current mitteilte steht ein erster offizieller snapshot für ATA-mkIII zur Verfügung.

Folgende Neuerungen gibt es bei dem neuen Treiber für ATA:

[b]o ATA is now fully newbus'd and split into modules.
This means that on a modern system you just load "atapci and ata"
to get the base support, and then one or more of the device
subdrivers "atadisk atapicd atapifd atapist ataraid".
All can be loaded/unloaded anytime, but for obvious reasons you
dont want to unload atadisk when you have mounted filesystems.

o The device identify part of the probe has been rewritten to fix
the problems with odd devices the old had, and to try to remove
so of the long delays some HW could provoke.

o SATA devices can be hot inserted/removed and devices will be created/
removed in /dev accordingly. NOTE only supported on controllers that
has this feature: Promise and Silicon Image for now.

o ATA RAID support has been rewritten and and now supports these
metadata formats:
"Adaptec HostRAID"
"Highpoint V2 RocketRAID"
"Highpoint V3 RocketRAID"
"Intel MatrixRAID"
"Integrated Technology Express"
"LSILogic V2 MegaRAID"
"LSILogic V3 MegaRAID"
"Promise FastTrak"
"Silicon Image Medley"

o The reinit code has been worked over to be much more robust.

o The timeout code has been overhauled for races.

o Lots of fixes for bugs found while doing the modulerization and
reviewing the old code.
[/b]

Folgende Features fehlen:

[quote]
o atapi-cd no longer has support for ATAPI changers. Todays its
much cheaper and alot faster to copy those CD images to disk
and serve them from there. Besides they dont seem to be made
anymore, maybe for that exact reason.

o ATA RAID can only read metadata not write them. This means that
arrays can be picked up from the BIOS, but they cannot be created
from FreeBSD. This is being worked on for the final release as is
RAID5 support for Promise/Highpoing/SiI controllers.

o The atapi-cam author has been informed and has had early access
to this work but so far atapicam is not supported with these
changes. However I do have my own atacam that puts both ATA and ATAPI
devices under CAM, but its really just academic at this point.
[/quote]

Das snapshot steht für RELENG_5 (STABLE) und CURRENT zur Verfügung und gibt es unter:

[url]http://people.freebsd.org/~sos/ata-mk3j.diff-releng5.gz[/url]
[url]http://people.freebsd.org/~sos/ata-mk3j.diff-current.gz[/url]
[url]http://people.freebsd.org/~sos/ata-mk3j.tar.gz[/url]

Beide patches und das tarfile sind relativ zu /usr/src zu sehen.
Den Inhalt von sys/dev/ata/ sollte vor dem Entpacken gelöscht werden.

Es sind keine ćnderungen in den vorhandenen configfiles notwendig.

Hmm... na gut, also mehr als 4 pro erweiterte Partition. Aber dann auch mehr als 23 ;)
Kann sein daü die 4 doch noch aus Ms-Dos-Zeiten stammten, mehr hab ich seitdem nicht mehr gebraucht und auch nicht mehr ausprobiert, das muü ich zugeben. Kann ja auch nicht alles wissen :D

Was ich mit 'kaputte-Sektoren-nach-Neustart-reparieren" und anderen NTFS-Vorteilen meine ist eigentlich folgendes (ich zitiere einfach mal Silberschatz, Galvin, Gagne, Kapitel 22: Windows NT):
"Historically MS-DOS systems have used the file-allocation table (FAT) file system. The 16-bit FAT file system has several shortcomings, including internal fragmentation, a size limitation of 2 gigabytes, and a lack of access protection for files. The 32-bit FAT file system has solved the size and fragmentation problems, but the performance and features are still weak by comparison with modern file systems. The NTFS is much better. It was designed with many features, including data recovery, security, fault tolerance, large files and file systems, multiple data streams, UNICODE names, and file compression."

Danach folgen 8 Seiten Erläuterungen, die ich nicht abtippen möchte und daher mal eben mit meinen eigenen Worten zusammenfasse:
- NTFS benutzt Transaction Tracking, d.h. wenn Daten auf die Platte geschrieben werden, werden gleichzeitig Undo- und Redo-Informationen gespeichert, die es nach einem Absturz mit im Schreiben erlauben, wieder einen konsistenten Dateieintrag herzustellen. Wohlgemerkt kann hier genauso wie bei FAT nicht unbedingt die eigentliche Datei wiederhergestellt werden (es sei denn man betreibt zu dem auch noch Journaling), aber die Zuordnungstabelle (MFT) wird nicht korrumpiert bzw. kann repariert werden; bei FAT könnte diese unwiderrufliche Schäden erleiden und dabei auch den Zugriff auf andere noch korrekte Dateien unmöglich machen (bzw. die erweiterte Tabelle, die auch die langen Dateinamen enthält, durcheinanderwerfen, worauf ich mit den langen Dateinamen hinauswollte).
- Bzgl. lange Dateinamen... unter NTFS können diese UNICODE verwenden (und theoretisch durchaus länger als 255 Zeichen sein - die Einschränkung auf 255 ist hier lediglich eine Software-Sache und hat nichts mi dem Dateisystem zu tun). Verzeichnisse sind zudem in B+ Trees etwas intelligenter als bei FAT angeordnet.
- kaputte Sektoren: was moderne Festplatten schon an sich machen (nämlich ein paar Sektoren freihalten, die bei Defekt genutzer Sektoren sozuagen ausgetauscht werden), macht auch NTFS. Ganz nützlich falls die Platte selber den Fehler nicht erkennt, wobei ich keinerlei Informationen darüber habe, wie oft das noch der Fall ist.
- Sicherheit: die Zugriffsberechtigungen werden direkt mit den Dateien gespeichert - mal eben die .pwl-Dateien löschen wie bei 9x hilft einem Angreifer da nichts.
- Dateikomprimierung ist (imho recht intelligent gelöst) mit ins Dateisystem eingebaut - für den der sie braucht bedeutet das weniger Probleme als damals mit 95... einmal den blöden mitgelieferten Superstacker (oder wie das Teil heiüt) installiert und danach beim Umstieg auf andere Windosen von MS im Stich gelassen passiert mit NTFS nicht.
- Auf Unterstützung für RAIDs gehe ich mal nur kurz näher ein: auch dafür ist NTFS wesentlich besser vorgesehen als FAT, das dafür entsprechende Hardware braucht. Zudem kann man (bin mir da aber nicht sicher, weil ich das noch nicht ausprobiert habe) unter NTFS die Volume-Sets dynamisch im Betrieb verändern (Platten/Partitionen hinzufügen und evtl. auch entfernen), was selbst mit Hardware-RAIDs nicht ohne weiteres geht (natürlich kann man bei Hardware zusätzliche Platten hinzufügen, aber damit werden die existierenden Partitionen - gerade im RAID0 - eben nicht automatisch auf Vordermann gebracht).